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80. lv > articles > developer-uses-gaussian-splats-to-build-fps-game-that-runs-in-browser

Developer Builds Browser-Based FPS Game Using Gaussian Splats

1+ hour, 31+ min ago  (221+ words) You're free to play it. Gaussian Splatting has been gaining significant attention recently, with a growing number of experimental applications built on the technique. This project adds another nice example to that trend. As a game, it's fairly simple, offering…...

80lv
80. lv > articles > xbox-revenue-drops-while-microsoft-s-cloud-business-grows

Xbox Revenue Drops, Microsoft's Cloud Business Grows

1+ hour, 31+ min ago  (390+ words) Xbox was not the driving force behind Microsoft's $82. 9 billion. Microsoft released a financial report for Q3 of FY26, and Xbox is not the one bringing home the dough. While Microsoft saw $82. 9 billion in revenues, which is an 18% increase compared to the previous…...

80lv
80. lv > articles > this-ps5-mod-runs-a-full-linux-desktop

This PS5 Mod Installs Linux, Turning the Console into a Steam Machine

4+ hour, 58+ min ago  (129+ words) Andy Nguyen published the PS5-Linux loader. You can now install Linux on your Play Station 5 with a custom solution from modder Andy Nguyen, who ported Linux to the PS5, turning it into a Steam Machine. Earlier, the modder demonstrated the system…...

80lv
80. lv > articles > keentools-releases-geotracker-for-houdini-in-open-beta

Keen Tools Launches Geo Tracker For Houdini In Beta

20+ hour, 11+ min ago  (169+ words) Introducing a fully integrated matchmove tool for geometry-based object and camera tracking. Keen Tools, the developer behind various plug-ins for VFX and 3 D artists, has brought its geometry-based object and camera tracking solution, Geo Tracker, to Houdini as a native…...

80lv
80. lv > articles > building-mesh-free-portal-bubbles-in-ue5-with-post-process

Building Mesh-Free Portal Bubbles in UE5 with Post-Process

22+ hour, 17+ min ago  (371+ words) Alina Ledeneva continued her research into frame synchronization between the gameplay camera and Scene Capture, with a project that leans more into the VFX direction. Deep Dive: UE5 Camera vs Scene Capture, Maintain Axis, Frustum Math, Projection Pipeline Many spatial effects…...

80lv
80. lv > articles > new-in-google-earth-direct-shapefile-3d-model-imports

Google Earth Receives Major GIS Upgrade

23+ hour, 29+ min ago  (128+ words) This contributes to making the platform more suitable for professional GIS use. In response to a long-standing user request, Google Earth has introduced three updates that move the platform closer to a professional GIS tool: shapefile and 3 D model import…...

80lv
80. lv > articles > blender-ceo-on-anthropic-funding-this-is-not-ai-takeover

Blender CEO Addresses Funding From Claude AI Creator Anthropic

1+ day, 2+ hour ago  (401+ words) A closer look at the sponsorship news and recent developments, including the new Claude-Blender connector. Blender's Founder & CEO Has Officially Stepped Down Blender 5. 1 Now Available Claude AI Creator Anthropic Joins Blender Development Fund as Corporate Patron Over the past year,…...

80lv
80. lv > articles > create-realistic-urban-scenes-with-this-unreal-engine-asset-collection

Create Realistic Urban Scenes with This Unreal Engine Asset Collection

1+ day, 1+ hour ago  (141+ words) The bundle includes 14 asset kits from interiors to streets and rooftops. If you need to create a diverse scene of a bustling city life " an apartment, a cafe, or a street, take a look at a bundle of Unreal Engine…...

80lv
80. lv > articles > claude-ai-creator-anthropic-joins-blender-development-fund-as-corporate-patron

Claude AI Creator Anthropic Joins Blender Development Fund as Patron

1+ day, 18+ hour ago  (401+ words) Claude AI creator Anthropic joins a growing list of corporate contributors supporting Blender's ongoing development and infrastructure. What will this mean for future updates to the free, open-source 3 D creation tool? Blender 5. 1 is Out Blender 5. 1 Now Available The Development Fund…...

80lv
80. lv > articles > how-rigsters-enables-scalable-high-fidelity-3d-asset-creation

How Rigsters Enables Scalable High-Fidelity 3 D Asset Creation

1+ day, 20+ hour ago  (599+ words) Rigsters explains how automated capture pipelines are helping studios move beyond manual scanning bottlenecks and scale high-fidelity 3 D asset production. The demand for high-fidelity 3 D assets has expanded rapidly over the past decade. What was once largely limited to AAA…...

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