3D Creation

Blender, Cinema 4D, Maya, ZBrush, and texturing with Substance.

  • 5 Tracked terms
  • Last 30 days Feed window

What this topic collects on

An article joins this feed when it matches these terms. Each one is also a search of its own.

Latest in 3D Creation


recraft.ai > blog > character-in-different-art-styles

Character in Different Art Styles: Anime, 3D, and Pixel Art

20+ hour, 8+ min ago   (694+ words) Run the art style challenge on your own character: a 3D toy, an anime key visual, and a pixel sprite, all generated from one hero image in Recraft Studio. Artists call it the art style challenge: draw the same character in…...


recraft.ai > blog > character-concept-art

Character Concept Art: How to Design an Original Character

20+ hour, 7+ min ago   (1278+ words) Sweep one premise through 12 genres, six character types, and 12 styles with Recraft V4.1 Flash, then narrow it down to one tested design and a hero image. Most character designs fail before the first good image. Someone settles on the first idea…...


medium.com > @joncasreitzel > i-turned-card-art-into-a-full-color-3d-relief-ec7348f5063b

I Turned Card Art Into a Full Color 3D Relief

15+ hour, 53+ min ago   (1005+ words) The hard part was deciding what should come forward. The first version looked as if the whole card had been left in the sun and started to blister. Every bright patch bulged toward me. The moon came forward. The white…...


80.lv > articles > solo-dev-on-making-a-hand-painted-hard-sci-fi-adventure-in-godot

Solo Dev on Making a Hand-Painted Hard Sci-Fi Adventure in Godot

1+ mon, 1+ week ago   (1341+ words) Nikita Nplus1 discussed Mayak, a hand-drawn sci-fi adventure game, covering its gameplay, the creative process behind its art style, and his approach to self-marketing. I could draw a little too. I went to art school as a kid. But I had…...


80.lv > articles > how-to-build-an-atmospheric-stylized-lighthouse-scene-with-a-custom-modular-set

How to Build an Atmospheric Stylized Lighthouse Scene with a Custom Modular Set

21+ hour, 52+ min ago   (551+ words) Albert Serrano explained how he created tileable materials for the scene, shared his tips on ensuring smooth blending between different materials, and talked about how he made an atlas of hand-sculpted plants to create stylized vegetation. My name is Albert…...


freeyork.org > art > digital-concept-artist-dan-luvisi

Digital Concept Artist Dan Luvisi

3+ week, 5+ day ago   (171+ words) Dan LuVisi is a digital concept artist working in the film, video game and comic book industry. Dan has worked for some of the biggest entities in their field, including Batman and Superman for DC Comics, followed by work for…...


note.com > kuroe_rira > n > n881c9f4827df

What to prepare before requesting Live2D after creating a standing illustration with AI

5+ day, 4+ hour ago   (1216+ words) The standing illustration is done. Next, I want to make it move. If you hand over a single image here and ask someone to "make this into Live2D nicely," the work of drawing additional parts and the work of adding movement…...


80.lv > articles > how-to-make-a-stylized-game-ready-minecart-prop-using-hand-painted-textures

How to Make a Stylized Game-Ready Minecart Prop Using Hand-Painted Textures

1+ day, 22+ hour ago   (1297+ words) Raphael Fabris shares his tips on saving time and preserving the look of the scene when jumping between 3D applications, and explains why, in some cases, creating a new topology during unwrapping is better than using the one from the blockout…...


80.lv > articles > master-character-animation-with-ue5-maya-with-this-gnomon-workshop

Master Character Animation with UE5 & Maya with This Gnomon Workshop

1+ day, 23+ hour ago   (198+ words) Learn how to build gameplay-ready character animation systems in UE5 with this 5-hour course. Gnomon Workshop has presented a 5-hour course covering an introduction to technical animation for games using Unreal Engine, walking the artists through character animation techniques using Maya…...


80.lv > articles > desirable-patina-how-to-make-realistic-rust-in-3d

Desirable Patina: How to Make Realistic Rust in 3D

2+ week, 1+ day ago   (719+ words) Loic Anquetil explains why, with rust, studying the physical complexity of the material comes before anything else, shows that Substance 3D Designer is not as complicated as you might think, and demonstrates how his exploratory approach helped him create a diverse…...