Modeling

Polygon, NURBS, and sculpt workflows for clean topology.

  • 1 Tracked terms
  • Last 30 days Feed window

Where the coverage comes from

The 2 sources publishing most on Modeling over the last 30 days, out of 2 articles in the feed. Click a source for its articles on this topic and its profile.

  1. 1 80 Level 80.lv 1 article 5+ day ago 100%
  2. 2 @Freeyork_Org freeyork.org 1 article 1+ week ago 100%

What this topic collects on

An article joins this feed when it matches these terms. Each one is also a search of its own.

Latest in Modeling

80lv
80.lv > articles > animating-ronin-character-with-2d-thinking-in-3d-scene

Animating Ronin Character With 2D Thinking In 3D Scene

5+ day, 18+ hour ago   (216+ words) Pierrick Picaut has shared a few behind-the-scenes glimpses from his new animated short, The Chase. "Camera cheat: In this shot, the camera angle and focal length remain constant. It simply travels linearly through the canyon, with the character's root parented…...

FREEYORK
freeyork.org > art > samuel-selami-transforms-dark-fantasy

3D Character Design By Samuel Selami In Dark Fantasy

1+ week, 11+ hour ago   (204+ words) For another creative synergy, check out how Wētā Workshop crafted a lifelike character in collaboration with Olivia Colman — it’s a must-read for fans of character design. Influenced heavily by Korean games, Selami’s “The Mercenary” captures a grounded, semi-realistic fantasy aesthetic....