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News
Half-Life Source with DLSS 5 gave 150 FPS on Ryzen 7 9800X3D and RTX 5070 Ti at 1440p
3+ hour, 28+ min ago (208+ words) GameGPU An enthusiast from the LR channel demonstrated a modification using DLSS 5 neural network rendering in the shooter Half-Life Source To run the modern technology on the older engine, the author needed to use a whole set of auxiliary utilities…...
DLSS 5 delivered 58 FPS in Uncharted 4 on the RTX 5090 at maximum settings.
3+ hour, 12+ min ago (304+ words) GameGPU Extended technical benchmarks for the action-adventure game Uncharted 4: A Thief's End have been published online, using experimental DLSS 5 neural network rendering at ultra-high 4K resolution and maximum graphics settings via the RenoDX toolset The test rig included an AMD Ryzen…...
Radeon RX 9070 XT Delivered 55 FPS with DLSS 5 in Silent Hill 2 thanks to x3 frame generation
4+ hour, 47+ min ago (247+ words) GameGPU Enthusiasts continue to benchmark the integration of third-party scaling technologies on architectures AMD Radeon using open-source libraries On the Reddit forum, a user posted the results of testing an experimental DLSS 5 mod based on the OptiScaler utility in the…...
The $16000 RTX PRO 6000's power connector melted right inside the power supply.
9+ hour, 12+ min ago (264+ words) GameGPU A professional workstation based on an NVIDIA RTX PRO 6000 Blackwell Workstation Edition graphics accelerator with 96 GB of memory was delivered to a repair shop after a catastrophic meltdown of the 16-pin power connector occurred This incident is unique in…...
DLSS 5 dropped FPS on RTX 5080 from 55 to 30 in Cyberpunk 2077 with full path tracing in 4K
7+ hour, 50+ min ago (299+ words) en.gamegpu.com Detailed benchmark results for the experimental DLSS 5 neural network rendering technology have been published online The system is powered by an Asus TUF Gaming GeForce RTX 5080 OC graphics accelerator with 16 GB of video memory The benchmark configuration…...
DLSS 5 smooths out the original DOOM's pixelated graphics without losing its retro style.
10+ hour, 7+ min ago (196+ words) en.gamegpu.com An enthusiast using the pseudonym niko-zvt implemented the integration of NVIDIA DLSS 5 image scaling technology into the original DOOM shooter, released in 1993 This experimental project combined the classic game's engine, created over thirty years ago, with modern…...
DLSS 5 brings Need for Speed Unbound's graphics closer to a modern 4K remaster.
1+ day, 1+ hour ago (214+ words) GameGPU A graphical demo of the arcade racing game Need for Speed ââUnbound has been released online, featuring the experimental DLSS 5 neural network scaling technology The footage, captured in ultra-high 4K resolution, aims to demonstrate the limits of upgrading…...
DLSS MFG mod for RTX 30 reduced latency by 35% and worked on RTX 20
2+ day, 19+ hour ago (238+ words) GameGPU Enthusiasts have released a major update to the unofficial dlssg_for_sm86 modification, designed to activate DLSS technology Frame Generation on graphics accelerators of the series GeForce RTX 30The key innovation of the latest version is a significant reduction in input lag, reaching…...
GeForce RTX 4060 delivered 171 FPS in The Last of Us Part II with DLSS 5 and MFG
2+ day, 19+ hour ago (244+ words) GameGPU A user conducted practical benchmarks of the Nvidia GeForce RTX 4060 graphics card in the PC version of the game The Last of Us Part II With the integration of DLSS 5 technology and Multi-Frame Generation (MFG) The new DLSS 5 algorithm…...
DLSS 5 and Multi-Frame Generation Installation Guide for RTX 20, 30, and 40
2+ day, 23+ hour ago (266+ words) GameGPU Enthusiasts have presented a simplified method for launching DLSS 5 Neural Rendering and hardware multi-frame generation technologies Multi Frame Generation On NVIDIA RTX 20, RTX 30, and RTX 40 series GPUs Previously, multi-frame generation on previous generations of graphics cards was implemented primarily…...